GL_RED_SIZE = SDL_GL_RED_SIZE
GL_GREEN_SIZE = SDL_GL_GREEN_SIZE
GL_BLUE_SIZE = SDL_GL_BLUE_SIZE
GL_ALPHA_SIZE = SDL_GL_ALPHA_SIZE
GL_BUFFER_SIZE = SDL_GL_BUFFER_SIZE
GL_DOUBLEBUFFER = SDL_GL_DOUBLEBUFFER
GL_DEPTH_SIZE = SDL_GL_DEPTH_SIZE
GL_STENCIL_SIZE = SDL_GL_STENCIL_SIZE
GL_ACCUM_RED_SIZE = SDL_GL_ACCUM_RED_SIZE
GL_ACCUM_GREEN_SIZE = SDL_GL_ACCUM_GREEN_SIZE
GL_ACCUM_BLUE_SIZE = SDL_GL_ACCUM_BLUE_SIZE
GL_ACCUM_ALPHA_SIZE = SDL_GL_ACCUM_ALPHA_SIZE
GL_STEREO = SDL_GL_STEREO
GL_MULTISAMPLEBUFFERS = SDL_GL_MULTISAMPLEBUFFERS
GL_MULTISAMPLESAMPLES = SDL_GL_MULTISAMPLESAMPLES
GL_ACCELERATED_VISUAL = SDL_GL_ACCELERATED_VISUAL
GL_RETAINED_BACKING = SDL_GL_RETAINED_BACKING
GL_CONTEXT_MAJOR_VERSION = SDL_GL_CONTEXT_MAJOR_VERSION
GL_CONTEXT_MINOR_VERSION = SDL_GL_CONTEXT_MINOR_VERSION
GL_CONTEXT_EGL = SDL_GL_CONTEXT_EGL
GL_CONTEXT_FLAGS = SDL_GL_CONTEXT_FLAGS
GL_CONTEXT_PROFILE_MASK = SDL_GL_CONTEXT_PROFILE_MASK
GL_SHARE_WITH_CURRENT_CONTEXT = SDL_GL_SHARE_WITH_CURRENT_CONTEXT
GL_FRAMEBUFFER_SRGB_CAPABLE = SDL_GL_FRAMEBUFFER_SRGB_CAPABLE
